11/6/2022 0 Comments Zelda breath of the wild hookshotZELDA BREATH OF THE WILD HOOKSHOT MOVIEAlthough Breath of the Wild has its share of side missions that task you with finding things, most side quests are done in a way that seems natural as opposed to, say, having the big bad commander get someone videos for movie night. My other open-world pet peeve? That would be lazy or nonsensical fetch quests that make me feel like an errand boy. When I’m traveling in Breath of the Wild, it feels like I’m actually exploring instead of commuting, the latter being one of the two biggest pet peeves I often have with open world games. Knowing I could easily go from one area to another encouraged me to look around even more, not just for shrines that provide added flexibility in exploration (not to mention heart and stamina boosts) but for items and hidden locations. One thing that also helps is the plethora of warp points you can unlock via towers and shrines, which further takes away from the laboriousness of travel. When I do ride to cover ground, I still find myself dismounting a lot because of something I notice along the way. In Breath of the Wild, I sometimes just leave my horse in the barn because I don’t want to miss anything by speeding through the landscape. Traveling on foot can especially be a chore in large games, including open-world ones that require you to have a car (or horse) to reasonably traverse massive areas. While some games are content with simply adding a large landscape with not much to do between towns, this game does a great job in filling that wide expanse with all sorts of interesting things both hidden and in plain sight. Spurring on and encouraging that kind of curiosity is something that Breath of the Wild excels at. I know because I tested this by teleporting to various locales to check it out. This iteration of Hyrule is so vast, one part of the map can be experiencing torrential lightning storms while another basks under clear skies at the same time. Gamers who have loyally dined on a steady diet of Legend of Zelda games through the years will immediately notice the switch to open-world and sandbox mechanics. Like a spicy dish with a delayed kick, this is when my taste buds started to appreciate the game’s true flavor. Once I got the paraglider and was able to leave the beginning area, however, Breath of the Wild’s whole world literally opened up to me. There was one point when I actually found myself wondering what all the fuss over the game was about as I wandered around a space that felt more bare than what I expected. Granted, the first few hours of the game felt a bit too slow. GAME CHANGER: Nintendo Switch adds own unique flavor to console race GLORIOUS: Nier Automata is just so crazy it actually works MOJO RALLY: Are Japanese video games making a comeback? How Breath of the Wild uses those familiar ingredients, however, kept me coming back for seconds and asking for more. This, of course, is nothing new in gaming. Storytelling, combat, exploration and creation all play into the game’s formula. Breathe of the Wild does this by weaving multiple gameplay threads into one engaging tapestry. The result is something akin to the holy grail of game design, which is to keep players engaged all the time.
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